I’m working on online argumentation: Making it easier to have discussions, get to consensus, and understand disagreements across websites.
Here are the 3 key questions and the most closely related work that I’ve identified in the first 9 months of my Ph.D.
Read on, if you want to know more. Then let me know what you think! Suggestions will be especially helpful since I’m writing my first year Ph.D. report, which will set the direction for my second year at DERI.
Enabling a Social Semantic Web for Argumentation
Argumentative discussions occur informally throughout the Web, however there is currently no way of bringing together all of the discussions on a given topic along with an indication of who is agreeing and who is disagreeing. Thus substantial human analysis is required to integrate opinions and expertise to, for instance, determine the best policies and procedures to mitigate global warming, or the recommended treatment for a given disease. New techniques for gathering and organising the Social Web using ontologies such as FOAF and SIOC show promise for creating a Social Semantic Web for argumentation.
I am currently investigating three main research questions to establish the Social Semantic Web for argumentation:
How can we best define argumentation for the Social Semantic Web, to isolate the essential problems? We wish to enable reasoning with inconsistent knowledge, to integrate disparate knowledge, and identify consensus and disputes. Similar questions and techniques come up in related but distinct areas, such as sentiment analysis, dialogue mapping, dispute resolution, question-answering and e-government participation.
What sort of modular framework for argumentation can support distributed, emergent argumentation — a World Wide Argumentation Web? Some Web 2.0 tools, such as Debatepedia, LivingVote, and Debategraph, provide integrated environments for explicit argumentation. But our goal is for individuals to be able to use their own preferred tools — in a social environment — while understanding what else is being discussed.
How can we manage the tension between informality and ease of expression on the one hand and formal semantics and retrievability/reusability on the other hand? Minimal integration of informal arguments requires two pieces of information: a statement of the issue or proposition, and an indication of polarity (agreement or disagreement). How can we gather this information without adding cognitive overhead for users?
Related Work
Ennals et al. ask: ‘What is disputed on the Web? (Ennals 2010b). They use annotation and NLP techniques to develop a prototype system for highlighting disputed claims in Web documents (Ennals 2010a). Cabanac et al. find that two algorithms for identifying the level of controversy about an issue were up to 84% accurate (compared to human perception), on a corpus of 13 arguments. These are useful prototypes of what could be done; Ennals prototype is indeed a Web-scale system, but disputed claims are not arguments.
Rahwan et al. (2007) present a pilot Semantic Web-based system, ArgDF, in which users can create arguments, and query to find networks of arguments. ArgDF is backed with the AIF-RDF ontology, and uses Semantic Web standards. Rahwan (2008) surveys current Web2.0 tools, pointing out that integration between these tools is lacking, and that only very shallow argument structures are supported; ArgDF and AIF-RDF are explained as an improvement. What is lacking is uptake in end-user orientated (e.g. Web 2.0) tools.
The Web2.0 aspect of the problem is explored in several papers, including Buckingham Shum (2008), which presents Cohere, a Web2.0-style argumentation system supporting existing (non-Semantic Web) argumentation standards, and Groza et al. (2009) which proposes a abstract framework for modeling argumentation. These are either minimally implemented frameworks or stand-alone systems which do not yet support the distributed, emergent argumentation envisioned, as further elucidated by Buckingham Shum (2010).
Earlier this week, Inside Higher Ed published an article about wikis in higher education. I’m quoted in connection with my work ((I used to be AcaWiki’s Community Liaison and now contribute summaries and help administer the wiki.)) with AcaWiki, which gathers summaries of research papers, books, etc.
Of course, I’d rather ask “how have wikis impacted scholarship?” — though that’s less sexy! First, the largest impact is in technological infrastructure: it’s now commonplace to use collaborative, networked tools with built-in version control. (Though “wiki” isn’t what we’d use to describe Google Docs nor Etherpad or its many clones). Second, wikis are ubiquitous in research, if you look in the right places. (nLab, OpenWetWare, and numerous departmental wikis). Third, “revolutions” take time, and academia is essentially conservative and slow-moving. For instance, ejournals (~15 years old and counting) are only just starting to depart significantly from the paper form (with multimedia inclusions, storage of data and other, public comments, overlay journals, post-publication peer-review, etc). Wikis have been used for teaching since roughly 2002 ((see e.g. Bergin, J. (2002). Teaching on the wiki web. In Proceedings of the 7th annual conference on Innovation and technology in computer science education (pp. 195-195). Aarhus, Denmark: ACM. doi:10.1145/544414.544473 and related source code)), meaning that academic wikis might be only about 8 years old at this point.
Word has gotten out about DERI’s “Research Explained” video series, which I’m narrating. These videos explain DERI’s Semantic Web research to a broad audience, so far in three areas: mobile/social sensing, expert finding, and semantic search.
James Lyng, Julie Letierce, Brendan Smith, and Dr. Brian Wall produce these videos with in collaboration with DERI scientists. Drawings are by Eoghan Hynes and James Lyng.
Here’s a research question for historians of the book (and maybe book futurists, too):
What’s the key aspect of the book?
the cognitive experience
information storage and retrieval enabled (e.g. book features such as ToC & indexes within a book itself; reproducibility of ‘exact’ copies, wider distribution and ownership of books, ability to have multiple books on the shelf, etc.)?
That arises from Steven Berlin Johnson:
[W]as the intellectual revolution post-Gutenberg driven by the mental experience of long-form reading? Or was it driven by the ability to share information asynchronously, and transmit that information easily around the globe? I think it is a mix of the two, but Nick, taking his cues from McLuhan, places almost all of his emphasis on the cognitive effects of deep focus reading. There’s no real way to prove it, but I think there’s a very strong case to be made that the information storage-and-retrieval advances made possible by the book were more important to the Enlightenment and the modern age than the contemplative mode of the literary mind. And if that’s true, then the Web should be seen as a continuation of the Gutenberg galaxy, not a betrayal of it.”
A post at HLit got me thinking about locative hypertexts, which are meant to be read in a particular place.
Monday, Liza Daly shared an epub demo which pulls in the reader’s location, and makes decisions about the character’s actions based on movement. Think of it as a choose-your-own-adventure novel crossed with a geo-aware travel guide. It’s a brief proof-of-concept, and the most exciting part is that the code is free for the taking under the very permissive (GPL + commercial-compatible) MIT License. Thanks, Liza and Threepress for lowering barriers to experimentation with ebooks!
‘Locative hypertexts’ also bring to mind GPS-based guidebooks as envisioned in the 2007 Editus video ‘Possible ou probable…?’ ((Editus’ copy of the video)):
In the 9-minute video, we get mouth-watering, partly tongue-in-cheek scenes of continental Europe’s quality-of-life — fantastic trains & pedestrian streetscapes,independent bookstores, delicious food, world-class museums, weekend getaway to Bruges, etc.– as the movie follows a couple through a riotous few days of E-book high living.
On their fabulously svelte, Kindle 2-like devices, they
read and purchase novels
enjoy reading on the beach
get multimedia museum guides
navigate foreign cities with ease
stay in multimedia contact with friends and family
collaborate with colleagues on shared virtual desktops while at sidewalk cafes
see many hi-resolution Breughel paintings online and off that I’m dying to see myself
etc.
Multimedia guidebooks ((e.g. the Lonely Planet city guide series for iPhone)) are approaching this vision. Combine them with (also-existing) turn-by-turn directions, and connectivity and privacy will be the largest remaining obstacles.
So then what about location-based storytelling? I got to thinking about the iPhone apps I’ve already encountered, which are intended for use in particular places:
Walking Cinema: Murder on Beacon Hill – a murder mystery/travel series based in Boston (available as an iPhone app and podcast).
Museum of the Phantom City: Other Futures – a multimedia map/alternate history of NYC architecture, described as a way to “see the city that could have been”. It maps never-built structures envisioned by Buckminster Fuller, Gaudi, and others – ideally while you’re “standing on the projects’ intended sites”.
Museum of London: Streetmuseum, true history of London in photos, meant for use on the streets
Historic Earth, has historical maps which could be interesting settings for historical locative storytelling
While soccer is rarely televised in the U.S., the rest of the world seems to love their football. ((I’m amused that some Canadians apparently switch between ‘soccer’ and ‘football’ to describe the game.)) A few years ago I saw part of one World Cup game at the neighborhood Irish bar; this year, I’ll have my pick of pubs, along with eager colleagues closely following the games.
With so many games to keep track of, this World Cup chart from Spanish sports daily Marca is a one-stop shop for schedule info. (Thanks Nathan)!
Twitter has made some auto-searches for the occasion, guaranteed to attract spam, along with some actual news and opinions. There’s an overall page along with a page for each game (e.g. South Africa vs. Mexico. Pages for each country (e.g. Mexico) give dates and times of upcoming matches. (Thanks Ranti and Richard for the tip.)
The general line of research is to provide tools for arguing, convincing others, and understanding the status of a debate, in social media, with Semantic Web technologies. This is work in progress and suggestions and other feedback are most welcome.
Its mission? To help increase global interoperability of library data on the Web, and to bring together people from archives, museums, publishing, etc. to talk about metadata. See the charter for more details.
Interested in joining? If you’re at a W3C member organization, ask your Advisory Committee Representative to appoint you. Or, get appointed as an invited expert by contacting one of the chairs (Tom Baker, Emmanuelle Bermes, Antoine Isaac); their contact info is available from the participants’ list.
I was happy to browse the proceedings while lounging. The papers I mark show up in my personal schedule and in a reading list.
I think it’s an attractive alternative to making a paper list by hand, using some conferences’ clunky online scheduling tool, or circling events in large conference handouts. If you keep an iPhone/iPod in your pocket, the app could be used during the conference, but I might also want to print out my sessions on an index card. So exporting the list would be a good enhancement: in addition to printing, I’d like to send the list of readings directly to Zotero (or another bibliographic manager).
The advance program embedded on the conference website still has some advantages: it’s easier to find out more about session types (e.g. alt.chi). Courses and workshops stand out online, too.
Wayfinding is hard in on-screen PDFs, so I hope that in the long run scholarly proceedings become more screen-friendly. While at present I find an iPhone appealing for reading fiction, on-screen scholarly reading is harder: for one thing, it’s not linear.
I’d like to see integrated, reader-friendly environments for conference proceedings, with full-text papers. I envision moving seamlessly between the proceedings and an offline reading environment. Publishers can already support offline reading on a wide variety of smartphones: the HTML5-based Ibis Reader uses ePub, a standard based on xHTML and CSS. There’s no getting around the download step, but an integrated environment can be “download first, choose later”. I’ve never had much luck with CD-ROM and USB-based conference proceedings, except in pulling off 2-3 PDFs of papers to read later.